Spirit Of The Game
Big Ideas are hard, and they are complicated. Justice is a Big Idea. If I want to know about Justice, it doesn't help to ask a bunch of philosophy students for one-liners. To really learn about Justice, I want to find criminals, victims, cops, defense attorneys, and those falsely accused. I want to get into what it means to live with Justice, or to live without it.
I think that if someone tries to tell you in one sentence what Spirit is then all you have learned is that this person doesn't understand the Idea. It's more complicated than that, and it is complicated because some parts of you might want to live with that Idea, and others don't. What matters, to me, is trying to understand how the people in the mix, the people actually dealing with the ramifications and who have the most to gain and lose from it. I've played with cheaters and I've played with idealists and I've played with a lot of other folks that didn't classify well. I'm more sure than ever that Spirit of the Game is a Big Idea, and that it is worth our time and thought.
If you have any questions or comments feel free to contact us at: info@the-huddle.org.
Issue No. 24 Spirit Of The Game Wednesday, September 30th, 2009
- The Real Issues With Spirit by Lou Burruss
- The Blender by Charlie Reznikoff
- Our Rules by Ryan Morgan
- Character When It Matters Most by Chelsea Dengler
- Two Principal Components by Adam Sigelman
- Codifying Spirit by Ted Munter
- Even If No One Is Watching by Lindsey Hack
- Spirit Of The Games by Taylor Pope
- What We Do by Ben Wiggins
- My Turn As That Guy by Anonymous Elite Open Player
- A Tennis Analogy by Brett Matzuka
- What Goes Through Your Head by Ben van Heuvelen
- Platoon by Tully Beatty





